instantreality 1.0

Equalize

supported on WIN32LinuxDarwin

This node equalizes distorted tracker data.

Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.

Inheritance

Code

XML encoding
<IOSensor type="Equalize" RSquare='0.001'
ReferenceData='file:/igd/a4/home/dstrecke/fields/cave/old.cln'
 />
Classic encoding
IOSensor {
	type "Equalize"
	RSquare "0.001"
	ReferenceData "file:/igd/a4/home/dstrecke/fields/cave/old.cln"
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString RSquare SFString initializeOnly 0.001 Float value, which is used for the equalization. Usually 0 < rSquare <= 100.
SFString ReferenceData SFString initializeOnly file:/igd/a4/home/dstrecke/fields/cave/old.cln The reference data on which the equalization is based. Allowed is real data, as well as a file in the form "file:".