instantreality 1.0


supported on WIN32LinuxDarwin

Flips Video frames.

Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.



XML encoding
<IOSensor type="ImageFlip" flip_h='false'
Classic encoding
IOSensor {
	type "ImageFlip"
	flip_h "false"
	flip_v "false"


Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString flip_h SFString initializeOnly false horizontal image flipping
SFString flip_v SFString initializeOnly false vertical image flipping