instantreality 1.0

Component:
Sound
Status:
fully implemented
Structure type:
abstract
Standard:
X3D3.0

AudioSource

The abstract base class of all nodes that provide audio data.

Inheritance

Code

XML encoding
<AudioSource enabled='TRUE'
description=''
loop='FALSE'
pitch='1.0'
startTime='0'
stopTime='0'
pauseTime='0'
resumeTime='0'
triggerName='Sound'
logFeature=''
 />
Classic encoding
AudioSource {
	enabled TRUE
	description ""
	loop FALSE
	pitch 1.0
	startTime 0
	stopTime 0
	pauseTime 0
	resumeTime 0
	triggerName "Sound"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString triggerName SFString initializeOnly Sound name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFString description SFString inputOutput text description to be displayed for action of this node. Hint: many XML tools substitute XML character references automatically if needed.
SFBool enabled SFBool inputOutput TRUE Enables or disables audio sources. A disabled audio source does not produce audio data.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool loop SFBool inputOutput FALSE repeat indefinitely when loop=true, repeat only once when loop=false.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFTime pauseTime SFTime inputOutput 0 When time now >= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFFloat pitch SFFloat inputOutput 1.0 Multiplier for the rate at which sampled sound is played. changing pitch also changes playback speed.
SFTime resumeTime SFTime inputOutput 0 When resumeTime becomes less than time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime startTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime stopTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime cycleTime SFTime outputOnly cycleTime sends a time outputOnly at startTime, and also at the beginning of each new cycle (useful for synchronization with other time-based objects).
SFTime duration_changed SFTime outputOnly duration_changed is length of time in seconds for one cycle of audio.
SFTime elapsedTime SFTime outputOnly Current elapsed time since TimeSensor activated/running, cumulative in seconds, and not counting any paused time.
SFFloat fraction_changed SFFloat outputOnly fraction_changed continuously sends value in range [0,1] showing time progress in the current cycle.
SFBool isActive SFBool outputOnly isActive true/false events are sent when playback starts/stops.
SFBool isPaused SFBool outputOnly isPaused true/false events are sent when TimeSensor is paused/resumed.
SFTime ready SFTime outputOnly Sends the current timestamp when audio data is available. Currently not implemented.
SFTime time SFTime outputOnly Time continuously sends the absolute time (since January 1, 1970) for a given simulation tick.