Cylinder
Cylinder is a geometry node. Hint: insert a Shape node before adding geometry or Appearance.
Inheritance
Code
XML encoding
<Cylinder bottom='TRUE' side='TRUE' top='TRUE' height='2' radius='1' useGeoCache='TRUE' solid='TRUE' lit='TRUE' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
Cylinder {
bottom TRUE
side TRUE
top TRUE
height 2
radius 1
useGeoCache TRUE
solid TRUE
lit TRUE
resolution 1
multiResolutionLevel 1
invalidateVolume FALSE
normalUpdateMode "nice"
cacheMode "auto"
optimizationMode ["auto"]
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| bottom | SFBool | initializeOnly | TRUE | Whether to draw bottom (inside faces are never drawn). Warning: cannot be changed after initial creation. | ||
| side | SFBool | initializeOnly | TRUE | Whether to draw sides (inside faces are never drawn). Warning: cannot be changed after initial creation. | ||
| top | SFBool | initializeOnly | TRUE | Whether to draw top (inside faces are never drawn). Warning: cannot be changed after initial creation. | ||
| height | SFFloat | initializeOnly | 2 | Height in meters. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead. | ||
| radius | SFFloat | initializeOnly | 1 | Radius in meters. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead. | ||
| useGeoCache | SFBool | initializeOnly | TRUE | controlls the use of geometry caches for primitives with equal properties | ||
| solid | SFBool | initializeOnly | TRUE | Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side! | ||
| lit | SFBool | initializeOnly | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
| resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
| multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
| invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
| normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
| cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
| optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |
