instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

EnvironmentTexture

Base class for environmental texturing components (i.e. textures which dynamically can show parts of a scene).

Inheritance

Code

XML encoding
<EnvironmentTexture update='NONE'
frameBufferMode='auto'
triggerName='Render'
logFeature=''
 />
Classic encoding
EnvironmentTexture {
	update "NONE"
	frameBufferMode "auto"
	triggerName "Render"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFNode excludeNodes MFNode initializeOnly Node By default, the siblings should be excluded; here you can list them.
SFString frameBufferMode SFString inputOutput auto auto, fbo, copy, pbuffer Controls the frame buffer mode (e.g. use standard GL or FBOs).
SFImage image_changed SFImage outputOnly sends a singe image on change
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
SFString triggerName SFString initializeOnly Render name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFString update SFString inputOutput NONE [NONE, NEXT_FRAME_ONLY, ALWAYS] One of "NONE", "NEXT_FRAME_ONLY" (only once), "ALWAYS" (for fully dynamic settings).