instantreality 1.0

Component:
Shape
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

FaceMode

The face mode contains parameters which are specifically set for filled surfaces, i.e. polygons. If set, it overrides the solid and ccw settings given in the Shape's Geometry node (useful for multipass).

Inheritance

Code

XML encoding
<FaceMode logFeature=''
enableOffsetFill='FALSE'
enableOffsetLine='FALSE'
offsetBias='0'
enableOffsetPoint='FALSE'
offsetFactor='0'
backMode='auto'
frontMode='auto'
frontFace='auto'
smooth='TRUE'
cullFace='auto'
 />
Classic encoding
FaceMode {
	logFeature [""]
	enableOffsetFill FALSE
	enableOffsetLine FALSE
	offsetBias 0
	enableOffsetPoint FALSE
	offsetFactor 0
	backMode "auto"
	frontMode "auto"
	frontFace "auto"
	smooth TRUE
	cullFace "auto"
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element