GeneratedCubeMapTexture
The GeneratedCubeMapTexture node defines a cubic environment map that sources its data from internally generated images. The viewpoint location of a texture is the location of the geometry in world space.
Inheritance
Code
XML encoding
<GeneratedCubeMapTexture size='128' useWorldSpaceOrientation='FALSE' update='NONE' frameBufferMode='auto' triggerName='Render' logFeature='' />
Classic encoding
GeneratedCubeMapTexture { size 128 useWorldSpaceOrientation FALSE update "NONE" frameBufferMode "auto" triggerName "Render" logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
size | SFInt32 | inputOutput | 128 | Texture size. | ||
useWorldSpaceOrientation | SFBool | inputOutput | FALSE | If true ignore rotation of viewpoint (gives world space env map, can always be addressed using world space directions). | ||
update | SFString | inputOutput | NONE | [NONE, NEXT_FRAME_ONLY, ALWAYS] | One of "NONE", "NEXT_FRAME_ONLY" (only once), "ALWAYS" (for fully dynamic settings). | |
textureProperties | SFNode | initializeOnly | TextureProperties | Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored. | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |