instantreality 1.0

Component:
Geospatial
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

GeoCoordinate

GeoCoordinate builds geometry as a set of geographic 3D coordinates. These are transformed into a geocentric, curved-earth representation. GeoCoordinate is only used by IndexedFaceSet, IndexedLineSet, LineSet and PointSet. GeoCoordinate can contain a GeoOrigin node.

Inheritance

Code

XML encoding
<GeoCoordinate geoSystem=''GD','WE''
point=''
logFeature=''
 />
Classic encoding
GeoCoordinate {
	geoSystem ["'GD','WE'"]
	point []
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode geoOrigin SFNode initializeOnly NULL GeoOrigin The geoOrigin field is used to specify a local coordinate frame for extended precision.
MFString geoSystem MFString initializeOnly 'GD','WE' Defines the geographic coordinate system that will be used for the geospatial coordinates in that node.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
MFVec3d point MFVec3d inputOutput contains a set of 3D coordinates.