instantreality 1.0

Component:
Geospatial
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

GeoTransform

The GeoTransform node is a grouping node that defines a coordinate system for its children allow for the translation and orientation of geometry built using GeoCoordinate nodes within the local world coordinate system. The X-Z plane of a GeoTransform coordinate system is tangent to the ellipsoid of the spatial reference frame at the location specified by the geoCenter field.

Inheritance

Code

XML encoding
<GeoTransform geoCenter='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
geoSystem=''GD','WE''
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
GeoTransform {
	geoCenter 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	geoSystem ["'GD','WE'"]
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFVec3d geoCenter SFVec3d inputOutput 0 0 0 (-Inf, Inf) specifies, in the spatial reference frame specified by the geoSystem field, the location at which the local coordinate system is centered
SFRotation rotation SFRotation inputOutput 0 0 1 0 [-1, 1] or (-Inf, Inf) see Transform
SFVec3f scale SFVec3f inputOutput 1 1 1 (0, Inf) see Transform
SFRotation scaleOrientation SFRotation inputOutput 0 0 1 0 [-1, 1] or (-Inf, Inf) see Transform
SFVec3f translation SFVec3f inputOutput 0 0 0 (-Inf, Inf) see Transform
SFNode geoOrigin SFNode initializeOnly NULL [GeoOrigin] The geoOrigin field is used to specify a local coordinate frame for extended precision.
MFString geoSystem MFString initializeOnly 'GD','WE' Defines the geographic coordinate system that will be used for the geospatial coordinates in that node.
SFMatrix4f matrix_changed SFMatrix4f outputOnly The changed matrix.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything