instantreality 1.0

Component:
H-Anim
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

HAnimBone

Parent of HAnimJoint and HAnimSite node.

Inheritance

Code

XML encoding
<HAnimBone name=''
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
HAnimBone {
	name ""
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything