instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

IBRTexture

Texture for rendering image-based content (like e.g. QuickTimeVR movies) as opposed to real 3D scenes.

Inheritance

Code

XML encoding
<IBRTexture url=''
orientation='0 0 1 0'
startTime='0'
stopTime='0'
pauseTime='0'
resumeTime='0'
enabled='TRUE'
triggerName='Timer'
logFeature=''
 />
Classic encoding
IBRTexture {
	url [""]
	orientation 0 0 1 0
	startTime 0
	stopTime 0
	pauseTime 0
	resumeTime 0
	enabled TRUE
	triggerName "Timer"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFTime startTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime stopTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime pauseTime SFTime inputOutput 0 When time now greater then;= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime resumeTime SFTime inputOutput 0 When resumeTime becomes less then;= time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime elapsedTime SFTime outputOnly Current elapsed time since TimeSensor activated/running, cumulative in seconds, and not counting any paused time. Warning: not supported in VRML97.
SFBool isPaused SFBool outputOnly isPaused true/false events are sent when TimeSensor is paused/resumed. Warning: not supported in VRML97.
SFBool isActive SFBool outputOnly FALSE isActive true/false events are sent when playback starts/stops.
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element