instantreality 1.0

fully implemented
Structure type:


ImageTexture maps a 3D-image file onto a geometric shape. Texture maps have a 3D coordinate system (s, t,r) horizontal, vertical and depth, with (s, t, r) values in range [0.0, 1.0] for opposite corners of the image. Hint: insert Shape and Appearance nodes before adding texture. Warning: bright Material emissiveColor values can wash out some textures.



XML encoding
<ImageTexture3D url=''
Classic encoding
ImageTexture3D {
	url [""]
	logFeature [""]


Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString url MFString inputOutput Location and filename of image. Multiple locations are more reliable, and Web locations let e-mail attachments work. Hint: Strings can have multiple values, so separate each string by quote marks [ '' '' 'etc.' ]. Hint: XML encoding for ' is ampersandquot; (a character entity). Warning: strictly match directory and filename capitalization for http links! Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
SFImage image_changed SFImage outputOnly sends a singe image on change
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element