instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

MultiTextureCoordinate

MultiTextureCoordinate contains TextureCoordinate or TextureCoordinateGenerator nodes for use by MultiTexture. Hint: add Shape and then polgyonal/planar geometry before adding MultiTextureCoordinate.

Inheritance

Code

XML encoding
<MultiTextureCoordinate unit=''
logFeature=''
 />
Classic encoding
MultiTextureCoordinate {
	unit []
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFInt32 unit MFInt32 inputOutput defines optional the texture-unit for each texture
MFNode texCoord MFNode inputOutput SingleTextureCoordinate This field can be used to set the texture coordinates for the different texture channels
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element