instantreality 1.0

Component:
Navigation
Status:
fully implemented
Structure type:
concrete
Standard:
X3D2.0

NavigationInfo (Standard name: UserBindable)

NavigationInfo describes the viewing model and physical characteristics of the viewer's avatar. Hint: for inspection of simple objects, usability often improves with type='EXAMINE' 'ANY' Hint: NavigationInfo types ''WALK' 'FLY'' support camera-to-object collision detection. Background, Fog, NavigationInfo, TextureBackground and Viewpoint are bindable nodes.

Inheritance

Code

XML encoding
<NavigationInfo type='ANY'
interactionType='ANY'
transitionType='LINEAR'
accuracy='1'
avatarSize='0.25, 1.6, 0.75'
visibilityLimit='0.0'
speed='1'
globalAmbient='0 0 0'
headlight='TRUE'
headlightDiffuse='0.8 0.8 0.8'
headlightAmbient='0.1 0.1 0.1'
headlightSpecular='0.5 0.5 0.5'
evaluateIsOver='TRUE'
transitionTime='1.0'
sceneScale='1'
webUrl=''
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
NavigationInfo {
	type ["ANY"]
	interactionType ["ANY"]
	transitionType ["LINEAR"]
	accuracy 1
	avatarSize [0.25, 1.6, 0.75]
	visibilityLimit 0.0
	speed 1
	globalAmbient 0 0 0
	headlight TRUE
	headlightDiffuse 0.8 0.8 0.8
	headlightAmbient 0.1 0.1 0.1
	headlightSpecular 0.5 0.5 0.5
	evaluateIsOver TRUE
	transitionTime 1.0
	sceneScale 1
	webUrl [""]
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString interactionType MFString inputOutput ANY [NONE, PROJECTION, RAY, NEAREST, COLLISION, ANY] defines the interaction type
SFFloat accuracy SFFloat inputOutput 1 [0, inf) Requested positional accuracy (in meters) for Geospatial nodes. If no explicit GeoOrigin is given, browser will try to automatically adjust origin to be able to satisfy accurcy request.
MFNode navigator MFNode inputOutput Navigator3D holds the 3d navigator which will be called for bound nodes
SFColor globalAmbient SFColor inputOutput 0 0 0 global ambient color
SFColor headlightDiffuse SFColor inputOutput 0.8 0.8 0.8 diffuse color of the headlight
SFColor headlightAmbient SFColor inputOutput 0.1 0.1 0.1 ambient color of the headlight
SFColor headlightSpecular SFColor inputOutput 0.5 0.5 0.5 specular color of the headlight
SFBool evaluateIsOver SFBool inputOutput TRUE Turns globally on/off isOver for all Sensors.
SFFloat sceneScale SFFloat inputOutput 1 Scene scale 1000 -> km, 1-> meter, 0.01 -> cm, 0.001 -> mm
MFString webUrl MFString inputOutput Local Documents that should be available through the web interface
XFAny bind XFAny inputOnly sending any event to this slot will bind/activate the Bindable
SFBool isDefault SFBool initializeOnly FALSE indicates if the object is the default bindable or not (generated if the scene did not contain any Bindable of a missing Type (e.g. Viewpoint))
SFString triggerName SFString initializeOnly Synchronize name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything