instantreality 1.0

Component:
Texturing
Status:
partly implemented
Structure type:
concrete
Standard:
Avalon

NormalMap3DGenerator

creates a 3D nomal map from the given volume data. The dataFormat field defines the number channes and data types (e.g. 'xyzs' defines a RGBA volume with red = x, green = y, blue = z, and alpha = sourceValue). Allowed values are: 's' (SCALAR), 'S' (SCALAR_NULLEDGE), 'x' (x-normalMap), 'y' (y-nomalMap), 'z' (z-normalMap), 'g' (GRADIENT), 't' (THETA), 'p' (PHI).

Inheritance

Code

XML encoding
<NormalMap3DGenerator voxelFormat='xyz'
logFeature=''
 />
Classic encoding
NormalMap3DGenerator {
	voxelFormat "xyz"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode sourceImage SFNode inputOutput SingleTexture link to the source volume data
SFString voxelFormat SFString inputOutput xyz defines voxel format ( and size) of the output volume
SFImage image_changed SFImage outputOnly sends a singe image on change
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element