instantreality 1.0

Component:
Morphing
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

NormalMorpher

The NormalMorpher node linearly interpolates among a set of MFVec3f values. It many used for morping normals of coordinate sets (e.g. for facial animation) The number of elements in the keyValue shall be an integer multiple of the number of elements in the "set_weights" slot. That integer multiple defines how many coordinates will be contained in the value_changed eventout slot.

Inheritance

Code

XML encoding
<NormalMorpher keyValue=''
enabled='TRUE'
logFeature=''
 />
Classic encoding
NormalMorpher {
	keyValue []
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFVec3f keyValue MFVec3f inputOutput holds all normal sets which should be morphed
MFVec3f value_changed MFVec3f outputOnly sends a new set of values for the given "set_weights" state
MFFloat set_weights MFFloat inputOnly triggers the node to linear combine all keyValue with the given weights
SFBool enabled SFBool inputOutput TRUE Flag to enable/disable the node behaviour
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element