SceneAct
This node holds information for controlling animations via PML.
Inheritance
Code
XML encoding
<SceneAct url='' visited='FALSE' logFeature='' name='' />
Classic encoding
SceneAct {
url [""]
visited FALSE
logFeature [""]
name ""
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| url | MFString | inputOutput | url of pml action script | |||
| run | SFBool | inputOnly | Triggers begin/ end of this action | |||
| finished | SFBool | outputOnly | Sends true, when script is stopped | |||
| visited | SFBool | inputOutput | FALSE | Simple state management; usable for switching between two different scripts. | ||
| timeline | SFNode | initializeOnly | NULL | TimelineComposer | Holds reference to current TLC. | |
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| name | SFString | initializeOnly | name of animation node |
