instantreality 1.0

Component:
Simulator
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

SimulationSystem

The parent of all simulator nodes; does the time handling. Note: children nodes only do the simulation but not the rendering, therfore the output has to be routed to specialized rendering nodes like eg the ParticleSet.

Inheritance

Code

XML encoding
<SimulationSystem time='0'
speed='1'
minStepsPerFrame='-1'
maxStepsPerFrame='-1'
maxStepTime='-1'
localCoordSystem='TRUE'
enabled='TRUE'
logFeature=''
 />
Classic encoding
SimulationSystem {
	time 0
	speed 1
	minStepsPerFrame -1
	maxStepsPerFrame -1
	maxStepTime -1
	localCoordSystem TRUE
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool enabled SFBool inputOutput TRUE Flag to enable/disable the node behaviour
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element