instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

SingleTextureTransform

Abstract base node for all transformation nodes which tranform a single unit for texture-coordinates

Inheritance

Code

XML encoding
<SingleTextureTransform useViewing='FALSE'
logFeature=''
 />
Classic encoding
SingleTextureTransform {
	useViewing FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFBool useViewing SFBool inputOutput FALSE If true the rotational part of the view matrix is used instead.