instantreality 1.0

Component:
Geometry3D
Status:
fully implemented
Structure type:
concrete
Standard:
X3D2.0

Sphere

Sphere is a geometry node. Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<Sphere logFeature=''
optimizationMode='auto'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
multiResolutionLevel='1'
resolution='1'
lit='TRUE'
useGeoCache='TRUE'
solid='TRUE'
subdivisionMode='regular'
radius='1'
 />
Classic encoding
Sphere {
	logFeature [""]
	optimizationMode ["auto"]
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	multiResolutionLevel 1
	resolution 1
	lit TRUE
	useGeoCache TRUE
	solid TRUE
	subdivisionMode "regular"
	radius 1
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFFloat radius SFFloat initializeOnly 1 Size in meters. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFBool solid SFBool initializeOnly TRUE Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side!
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element