instantreality 1.0

Component:
Geometry3D
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

SphericalHarmonics

The SphericalHarmonics node is a geometry node for visualizing the famous SH functions y. It is to be used within a Shape node and can have an Appearance. Hint: this type of geometry already has vertex colors; green if y is positive and red if not.

Inheritance

Code

XML encoding
<SphericalHarmonics subdivision='100'
bandIndex='0'
functionIndex='0'
coefficients=''
channel='r'
useGeoCache='TRUE'
solid='TRUE'
lit='TRUE'
resolution='1'
multiResolutionLevel='1'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
optimizationMode='auto'
logFeature=''
 />
Classic encoding
SphericalHarmonics {
	subdivision 100
	bandIndex 0
	functionIndex 0
	coefficients []
	channel "r"
	useGeoCache TRUE
	solid TRUE
	lit TRUE
	resolution 1
	multiResolutionLevel 1
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	optimizationMode ["auto"]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool solid SFBool initializeOnly TRUE Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side!
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element