SurfaceShaderTexture
A texture reference that can be used as a child of SurfaceShader.
Inheritance
Code
XML encoding
<SurfaceShaderTexture textureCoordinatesId='0' channelMask='DEFAULT' isSRGB='FALSE' logFeature='' />
Classic encoding
SurfaceShaderTexture { textureCoordinatesId 0 channelMask "DEFAULT" isSRGB FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |