instantreality 1.0

Component:
EnvironmentalEffects
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

TextureBackground

TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. Field names of child texture nodes are in alphabetic order: backTexture, bottomTexture, frontTexture, leftTexture, rightTexture, topTexture. Background, Fog, NavigationInfo, TextureBackground and Viewpoint are bindable nodes.

Inheritance

Code

XML encoding
<TextureBackground groundAngle=''
groundColor=''
skyAngle=''
skyColor='0 0 0'
groundTransparency=''
skyTransparency=''
transparency='0'
panoramaAtFront='TRUE'
clearStencilBitplanes='-1'
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
TextureBackground {
	groundAngle []
	groundColor []
	skyAngle []
	skyColor [0 0 0]
	groundTransparency []
	skyTransparency []
	transparency 0
	panoramaAtFront TRUE
	clearStencilBitplanes -1
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode backTexture SFNode inputOutput SingleTexture texture for the backside of the SkyBox
SFNode bottomTexture SFNode inputOutput SingleTexture texture for the bottom of the SkyBox
SFNode frontTexture SFNode inputOutput SingleTexture texture for the frontside of the SkyBox
SFNode leftTexture SFNode inputOutput SingleTexture texture for the left side of the SkyBox
SFNode rightTexture SFNode inputOutput SingleTexture texture for the right side of the SkyBox
SFNode topTexture SFNode inputOutput SingleTexture texture for the top of the SkyBox
MFFloat groundAngle MFFloat inputOutput [0, pi/2] The angle values increase from 0.0 nadir (straight down) to /2=1.5708 (horizon). Warning: you must have one more groundColor value than groundAngle values. Warning: colors at groundAngle=0 are ignored. Interchange profile hint: this field may be ignored.
MFColor groundColor MFColor inputOutput Color of the ground at the various angles on the ground partial sphere. First value is color of ground at 0.0 radians representing the nadir (straight down). Warning: you must have one more groundColor value than groundAngle values. Interchange profile hint: this field may be ignored.
MFFloat skyAngle MFFloat inputOutput [0, pi] The angle values increase from 0.0 zenith (straight up) to /2=1.57 (horizon) to =3.14159 (nadir). Warning: you must have one more skyColor value than skyAngle values. Warning: colors at skyAngle=0 are ignored. Interchange profile hint: this field may be ignored.
MFColor skyColor MFColor inputOutput 0 0 0 Color of the sky at various angles on the sky sphere. First value is color of sky at 0.0 radians representing the zenith (straight up). Warning: you must have one more skyColor value than skyAngle values. Interchange profile hint: only one color might be rendered, others can be ignored.
SFFloat transparency SFFloat inputOutput 0 [0, 1] transparency applied to sky and ground spheres.
SFBool set_bind SFBool inputOnly Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Bindable
SFTime bindTime SFTime outputOnly Event sent when node becomes active/inactive.
SFBool isBound SFBool outputOnly FALSE Event true sent when node becomes active, event false sent when unbound by another node.
SFString description SFString initializeOnly Text description or navigation hint to be displayed for this Bindable. Hint: make descriptions clear and readable. Warning: without description, Bindable (e.g. Viewpoint objs) can not be activated/deactivated with keyboard or gui messages (e.g. switched with PgUp bzw PgDn)
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element