TextureCoordinate4D
The TextureCoordinate4D node is a geometry property node that specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (e.g., IndexedFaceSet and ElevationGrid) to map 3D textures to vertices.
Inheritance
Code
XML encoding
<TextureCoordinate4D point='' logFeature='' />
Classic encoding
TextureCoordinate4D { point [] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
point | MFVec4f | inputOutput | vertex attribute data | |||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |