TextureTransform (Standard name: TextureTransformBase) (alias: TextureTransform2D)
Abstract base node for all texture transform nodes. TextureTransform nodes define a transformation which is applied to all texture-coordinate of a single texture-unit
Inheritance
Code
XML encoding
<TextureTransform logFeature='' />
Classic encoding
TextureTransform { logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |