UserBindable (alias: NavigationInfo)
The abstract base node for all UserBindable nodes. UserBindable nodes are bindables which hold user/avtar related settings/states.
Inheritance
Code
XML encoding
<UserBindable avatarSize='0.25, 1.6, 0.75' visibilityLimit='0.0' speed='1' globalAmbient='0 0 0' headlight='TRUE' headlightDiffuse='0.8 0.8 0.8' headlightAmbient='0.1 0.1 0.1' headlightSpecular='0.5 0.5 0.5' evaluateIsOver='TRUE' transitionTime='1.0' sceneScale='1' webUrl='' isDefault='FALSE' description='' triggerName='Synchronize' logFeature='' />
Classic encoding
UserBindable { avatarSize [0.25, 1.6, 0.75] visibilityLimit 0.0 speed 1 globalAmbient 0 0 0 headlight TRUE headlightDiffuse 0.8 0.8 0.8 headlightAmbient 0.1 0.1 0.1 headlightSpecular 0.5 0.5 0.5 evaluateIsOver TRUE transitionTime 1.0 sceneScale 1 webUrl [""] isDefault FALSE description "" triggerName "Synchronize" logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
avatarSize | MFFloat | inputOutput | 0.25, 1.6, 0.75 | avatarSize triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | ||
visibilityLimit | SFFloat | inputOutput | 0.0 | Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit. Hint: keep visibilityLimit greater then;= zero. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | ||
speed | SFFloat | inputOutput | 1 | [0; Inf) | Default rate at which viewer travels through scene, meters/second. Warning: default 1 m/s usually seems slow for ordinary navigation. Interchange profile hint: this field may be ignored. | |
headlight | SFBool | inputOutput | TRUE | Enable/disable directional light that always points in the direction the user is looking. | ||
transitionTime | SFTime | inputOutput | 1.0 | he transitionTime field specifies the duration of any viewpoint transition | ||
transitionComplete | SFBool | outputOnly | When a transition completes, a transitionComplete TRUE event is signaled. | |||
set_bind | SFBool | inputOnly | Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Bindable | |||
bindTime | SFTime | outputOnly | Event sent when node becomes active/inactive. | |||
isBound | SFBool | outputOnly | FALSE | Event true sent when node becomes active, event false sent when unbound by another node. | ||
description | SFString | initializeOnly | Text description or navigation hint to be displayed for this Bindable. Hint: make descriptions clear and readable. Warning: without description, Bindable (e.g. Viewpoint objs) can not be activated/deactivated with keyboard or gui messages (e.g. switched with PgUp bzw PgDn) | |||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |