instantreality 1.0

Component:
Navigation
Status:
fully implemented
Structure type:
abstract
Standard:
X3D3.0

UserBindable (alias: NavigationInfo)

The abstract base node for all UserBindable nodes. UserBindable nodes are bindables which hold user/avtar related settings/states.

Inheritance

Code

XML encoding
<UserBindable avatarSize='0.25, 1.6, 0.75'
visibilityLimit='0.0'
speed='1'
globalAmbient='0 0 0'
headlight='TRUE'
headlightDiffuse='0.8 0.8 0.8'
headlightAmbient='0.1 0.1 0.1'
headlightSpecular='0.5 0.5 0.5'
evaluateIsOver='TRUE'
transitionTime='1.0'
sceneScale='1'
webUrl=''
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
UserBindable {
	avatarSize [0.25, 1.6, 0.75]
	visibilityLimit 0.0
	speed 1
	globalAmbient 0 0 0
	headlight TRUE
	headlightDiffuse 0.8 0.8 0.8
	headlightAmbient 0.1 0.1 0.1
	headlightSpecular 0.5 0.5 0.5
	evaluateIsOver TRUE
	transitionTime 1.0
	sceneScale 1
	webUrl [""]
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFFloat avatarSize MFFloat inputOutput 0.25, 1.6, 0.75 avatarSize triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored.
SFFloat visibilityLimit SFFloat inputOutput 0.0 Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit. Hint: keep visibilityLimit greater then;= zero. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored.
SFFloat speed SFFloat inputOutput 1 [0; Inf) Default rate at which viewer travels through scene, meters/second. Warning: default 1 m/s usually seems slow for ordinary navigation. Interchange profile hint: this field may be ignored.
SFBool headlight SFBool inputOutput TRUE Enable/disable directional light that always points in the direction the user is looking.
SFTime transitionTime SFTime inputOutput 1.0 he transitionTime field specifies the duration of any viewpoint transition
SFBool transitionComplete SFBool outputOnly When a transition completes, a transitionComplete TRUE event is signaled.
SFBool set_bind SFBool inputOnly Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Bindable
SFTime bindTime SFTime outputOnly Event sent when node becomes active/inactive.
SFBool isBound SFBool outputOnly FALSE Event true sent when node becomes active, event false sent when unbound by another node.
SFString description SFString initializeOnly Text description or navigation hint to be displayed for this Bindable. Hint: make descriptions clear and readable. Warning: without description, Bindable (e.g. Viewpoint objs) can not be activated/deactivated with keyboard or gui messages (e.g. switched with PgUp bzw PgDn)
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element