instantreality 1.0

Component:
Navigation
Status:
fully implemented
Structure type:
abstract
Standard:
X3D3.0

ViewBindable (alias: Viewpoint)

The abstract base class for all camera objects. The children field can hold nodes which will be located relative to the camera transformation. If you need to place objects relative to the _active_ camera look at the Viewspace node. zNear/zFar are used to set the z-values per camera. Otherwise the avatarSize and visibilityLimit of the _active_ Userbindable will be used (X3D standard). If both settings are invalid the system will automatically set the z-near/far

Inheritance

Code

XML encoding
<ViewBindable zNear='-1'
zFar='-1'
jump='TRUE'
retainUserOffsets='FALSE'
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
ViewBindable {
	zNear -1
	zFar -1
	jump TRUE
	retainUserOffsets FALSE
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool jump SFBool inputOutput TRUE Sspecifies whether the user's view jumps to the position and orientation of a bound node or remains unchanged
SFBool retainUserOffsets SFBool inputOutput FALSE retainUserOffsets is FALSE, the viewer is returned to the originally defined viewpoint position/orientation after local navigation
SFBool isInteractive SFBool outputOnly FALSE Event true sent when node becomes interactive, user can navigate the view transformation
SFBool set_bind SFBool inputOnly Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Bindable
SFTime bindTime SFTime outputOnly Event sent when node becomes active/inactive.
SFBool isBound SFBool outputOnly FALSE Event true sent when node becomes active, event false sent when unbound by another node.
SFString description SFString initializeOnly Text description or navigation hint to be displayed for this Bindable. Hint: make descriptions clear and readable. Warning: without description, Bindable (e.g. Viewpoint objs) can not be activated/deactivated with keyboard or gui messages (e.g. switched with PgUp bzw PgDn)
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element