instantreality 1.0

Component:
Layering
Status:
interface only
Structure type:
concrete
Standard:
X3D3.0

Viewport (Standard name: ViewportBase)

The Viewport node is a grouping node that specifies a set of rectangular clip boundaries against which the children nodes are clipped as they are rendered.

Inheritance

Code

XML encoding
<Viewport clipBoundary='0 100 0 100'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
Viewport {
	clipBoundary [0 100 0 100]
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything