instantreality 1.0

Component:
VolumeRendering
Status:
partly implemented
Structure type:
abstract
Standard:
X3D

VolumeNode

This abstract node type is the base type for all node types that describe volumetric data to be rendered. It sits at the same level as the polygonal ShapeNode within the scene graph structure, but defines volumetric data rather polygons.

Inheritance

Code

XML encoding
<VolumeNode dimensions='1 1 1'
swapped='FALSE'
sliceThickness='1 1 1'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
VolumeNode {
	dimensions 1 1 1
	swapped FALSE
	sliceThickness 1 1 1
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element