VolumeNode
This abstract node type is the base type for all node types that describe volumetric data to be rendered. It sits at the same level as the polygonal ShapeNode within the scene graph structure, but defines volumetric data rather polygons.
Inheritance
Code
XML encoding
<VolumeNode dimensions='1 1 1' swapped='FALSE' sliceThickness='1 1 1' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
VolumeNode { dimensions 1 1 1 swapped FALSE sliceThickness 1 1 1 bboxCenter 0 0 0 bboxSize -1 -1 -1 render TRUE showBBox FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | initializeOnly | 0 0 0 | Bounding box center: position offset from origin of local coordinate system. | ||
bboxSize | SFVec3f | initializeOnly | -1 -1 -1 | Bounding box size: automatically calculated, can be specified as an optimization or constraint. | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |