instantreality 1.0

Component:
SpatialUserInterface
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

WidgetTexture

Abstract base class for textures that handle 2D GUIs like typical desktop widget sets. If the slots pointer and button1 are filled with valid values, it is possible to interact with the user interface.

Inheritance

Code

XML encoding
<WidgetTexture show='FALSE'
updateMode='auto'
opaque='TRUE'
pointer='0 0'
button1='FALSE'
button2='FALSE'
button3='FALSE'
enabled='TRUE'
triggerName='Timer'
logFeature=''
 />
Classic encoding
WidgetTexture {
	show FALSE
	updateMode "auto"
	opaque TRUE
	pointer 0 0
	button1 FALSE
	button2 FALSE
	button3 FALSE
	enabled TRUE
	triggerName "Timer"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element