InstantIO::Matrix4< T > Member List

This is the complete list of members for InstantIO::Matrix4< T >, including all inherited members.
add(const Matrix4 &m)InstantIO::Matrix4< T > [inline]
addScaled(const Matrix4 &m, T s)InstantIO::Matrix4< T > [inline]
applyScale(const ScaleT &s)InstantIO::Matrix4< T > [inline]
applyScale(T sx, T sy, T sz)InstantIO::Matrix4< T > [inline]
det() const InstantIO::Matrix4< T > [inline]
epsilonInstantIO::Matrix4< T > [inline, static]
getInverse(Matrix4 &result) const InstantIO::Matrix4< T > [inline]
getMatrixAsArray(ArrayT &matrix, bool transposed=false) const InstantIO::Matrix4< T > [inline]
getMatrixAsMatrix(MatrixT &matrix, bool transposed=false) const InstantIO::Matrix4< T > [inline]
getTransform(T &tx, T &ty, T &tz, T &qx, T &qy, T &qz, T &qw, T &sx, T &sy, T &sz) const InstantIO::Matrix4< T > [inline]
getTransform(T &tx, T &ty, T &tz, T &qx, T &qy, T &qz, T &qw) const InstantIO::Matrix4< T > [inline]
getTransform(TranslationT &t, QuaternionT &q, ScaleT &s) const InstantIO::Matrix4< T > [inline]
getTransform(TranslationT &t, QuaternionT &q) const InstantIO::Matrix4< T > [inline]
getValue() const InstantIO::Matrix4< T > [inline]
getValue()InstantIO::Matrix4< T > [inline]
M_00 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_01 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_02 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_03 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_10 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_11 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_12 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_13 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_20 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_21 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_22 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_23 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_30 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_31 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_32 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
M_33 enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
Matrix4()InstantIO::Matrix4< T > [inline]
Matrix4(const Matrix4 &obj)InstantIO::Matrix4< T > [inline]
Matrix4(const T matrix[16], bool transposed=false)InstantIO::Matrix4< T > [inline]
Matrix4(T tx, T ty, T tz, T qx, T qy, T qz, T qw)InstantIO::Matrix4< T > [inline]
Matrix4(T tx, T ty, T tz, T qx, T qy, T qz, T qw, T sx, T sy, T sz)InstantIO::Matrix4< T > [inline]
MatrixElementIndex enum nameInstantIO::Matrix4< T >
mult(const Matrix4 &m)InstantIO::Matrix4< T > [inline]
multLeft(const Matrix4 &m)InstantIO::Matrix4< T > [inline]
multPnt(Vec3fT &v)InstantIO::Matrix4< T > [inline]
multVec(Vec3fT &v)InstantIO::Matrix4< T > [inline]
negate()InstantIO::Matrix4< T > [inline]
normInfinity()InstantIO::Matrix4< T > [inline]
operator const T *() const InstantIO::Matrix4< T > [inline]
operator T *()InstantIO::Matrix4< T > [inline]
operator=(const Matrix4 &obj)InstantIO::Matrix4< T > [inline]
operator=(const T matrix[16])InstantIO::Matrix4< T > [inline]
operator[](MatrixElementIndex i) const InstantIO::Matrix4< T > [inline]
operator[](MatrixElementIndex i)InstantIO::Matrix4< T > [inline]
print(std::ostream &target)InstantIO::Matrix4< T > [inline]
Q_W enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
Q_X enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
Q_Y enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
Q_Z enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
QuaternionElementIndex enum nameInstantIO::Matrix4< T >
scale(T s)InstantIO::Matrix4< T > [inline]
setExpOf(const Matrix4 &m)InstantIO::Matrix4< T > [inline]
setIdentity()InstantIO::Matrix4< T > [inline]
setLogOf(const Matrix4 &matrix)InstantIO::Matrix4< T > [inline]
setMatrixFromArray(const ArrayT &array, bool transposed=false)InstantIO::Matrix4< T > [inline]
setMatrixFromMatrix(const MatrixT &matrix, bool transposed=false)InstantIO::Matrix4< T > [inline]
setRotationFromQuaternion(T qx, T qy, T qz, T qw)InstantIO::Matrix4< T > [inline]
setRotationFromQuaternion(const QuaternionT &q)InstantIO::Matrix4< T > [inline]
setRotationFromRotationMatrix(const RotationMatrixT &r, bool transposed=false)InstantIO::Matrix4< T > [inline]
setTransform(T tx, T ty, T tz)InstantIO::Matrix4< T > [inline]
setTransform(T qx, T qy, T qz, T qw)InstantIO::Matrix4< T > [inline]
setTransform(T tx, T ty, T tz, T qx, T qy, T qz, T qw)InstantIO::Matrix4< T > [inline]
setTransform(T tx, T ty, T tz, T qx, T qy, T qz, T qw, T sx, T sy, T sz)InstantIO::Matrix4< T > [inline]
setTransform(const TranslationT &t, const QuaternionT &q, const ScaleT &s)InstantIO::Matrix4< T > [inline]
setTransform(const TranslationT &t, const QuaternionT &q)InstantIO::Matrix4< T > [inline]
setTranslation(const TranslationT &translation)InstantIO::Matrix4< T > [inline]
setTranslation(T tx, T ty, T tz)InstantIO::Matrix4< T > [inline]
setTranslationAxisAngle(const Vec3fT &translation, const Vec3fT &axis, T angle)InstantIO::Matrix4< T > [inline]
sqrt()InstantIO::Matrix4< T > [inline]
V_X enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
V_Y enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
V_Z enum value (defined in InstantIO::Matrix4< T >)InstantIO::Matrix4< T >
VectorElementIndex enum nameInstantIO::Matrix4< T >
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