Equalize
supported on
This node equalizes distorted tracker data.
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Inheritance
Code
XML encoding
<IOSensor type="Equalize" RSquare='0.001' ReferenceData='file:/igd/a4/home/dstrecke/fields/cave/old.cln' />
Classic encoding
IOSensor { type "Equalize" RSquare "0.001" ReferenceData "file:/igd/a4/home/dstrecke/fields/cave/old.cln" }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
RSquare | SFString | initializeOnly | 0.001 | Float value, which is used for the equalization. Usually 0 < rSquare <= 100. | ||
ReferenceData | SFString | initializeOnly | file:/igd/a4/home/dstrecke/fields/cave/old.cln |
The reference data on which the equalization is based. Allowed is real data, as well as a file in the form "file: |