IONode
supported on
IO Based Type
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Inheritance
- IONode 56
- WGS2UTM
- VibroTac
- ImageChannelSplitter
- Joystick
- Fastrak
- Clock
- VNC
- VideoPlay
- Web
- Network
- ImageFlip
- Align
- SoundPlay
- ImageConvert
- PPT
- NMEA
- Mouse
- CyberMouse
- Serial
- VB30
- SoundCapture
- UDP
- Vicon
- SerialState
- TCPServer
- SEI
- Bird
- MRI
- OculusRift2
- Equalize
- MatrixTransform
- TCM2
- Wii
- PowerMate
- ISense
- ThresholdFilter
- Inline
- Mike
- ccTalk
- MotionFilter
- LeapMotion
- AppleMotionSensor
- MidiOut
- MidiIn
- SkillsVirtualTool
- JoystickEnumerator
- Phone
- SpaceMouse
- Video
- TUIO
- DTWNode
- ART
- Kinect
- SpeechRecognition
- SpaceNavigator
- TCPClient
Code
XML encoding
<IOSensor type="IONode" />
Classic encoding
IOSensor { type "IONode" }