instantreality 1.0

Joystick

supported on WIN32LinuxDarwin

Reads axis and button states of joysticks.

Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.

Inheritance

Code

XML encoding
<IOSensor type="Joystick" Device='0'
 />
Classic encoding
IOSensor {
	type "Joystick"
	Device "0"
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString Device SFString initializeOnly 0 A number starting at 0 specifying the device the Joystick Node should operate. Or a string with the product name of the device. Patterns can be used to select a product