instantreality 1.0

MidiIn

supported on WIN32Darwin

Reads midi events from MIDI devices.

Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.

Inheritance

Code

XML encoding
<IOSensor type="MidiIn" Device='-1'
MidiInPortName='InstantIO MidiIn'
MidiChannel='1'
ClientName='MidiIn Node'
 />
Classic encoding
IOSensor {
	type "MidiIn"
	Device "-1"
	MidiInPortName "InstantIO MidiIn"
	MidiChannel "1"
	ClientName "MidiIn Node"
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString ClientName SFString initializeOnly MidiIn Node The name of this MIDI client
SFString Device SFString initializeOnly -1 A number starting at 0 specifying the port the MidiIn Node should operate. A value of -1 results in a virtual port that must be connected by an external software.
SFString MidiChannel SFString initializeOnly 1 The midi channel on which to listen for events.
SFString MidiInPortName SFString initializeOnly InstantIO MidiIn The name of the MidiIn port to be created by this node.