MotionFilter
supported on
Node for filtering out erroneous pieces of tracker data and for data prediction to compensate latency.
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Inheritance
Code
XML encoding
<IOSensor type="MotionFilter" PosBufferSize='33' PosMonotonyLength='4' OriBufferSize='33' OriMonotonyLength='4' />
Classic encoding
IOSensor { type "MotionFilter" PosBufferSize "33" PosMonotonyLength "4" OriBufferSize "33" OriMonotonyLength "4" }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
PosBufferSize | SFString | initializeOnly | 33 | The number of positions to be stored in the buffer. Usually, the default should work well. 15 or 33 are suggested. | ||
PosMonotonyLength | SFString | initializeOnly | 4 | Number of positions to use for the monotony test. 0 forces the assumption of monotony. | ||
OriBufferSize | SFString | initializeOnly | 33 | The number of orientations to be stored in the buffer. Usually, the default should work well. 15 or 33 are suggested. | ||
OriMonotonyLength | SFString | initializeOnly | 4 | Number of orientations to use for the monotony test. 0 forces the assumption of monotony. |