instantreality 1.0


supported on WIN32LinuxDarwin

Receives data from or sends data to a server this node connects to via TCP/IP.

Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.



XML encoding
<IOSensor type="TCPClient" MaxBytes='-1'
Classic encoding
IOSensor {
	type "TCPClient"
	MaxBytes "-1"
	Delimiter "-1"
	DeinitString ""
	InitString ""
	Address ""
	Port "0"


Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFString Address SFString initializeOnly Address of the machine the node connects to.
SFString Port SFString initializeOnly 0 Port the node connects to
SFString InitString SFString initializeOnly A initialization string that is send to the server after opening the connection.
SFString DeinitString SFString initializeOnly A deinitialization string that is send to the server before closing the connection.
SFString Delimiter SFString initializeOnly -1 The ASCII code of the delimiting character that separates messages. A value of -1 means that there is no delimiting character.
SFString MaxBytes SFString initializeOnly -1 The maximum number of bytes a message consists of. A value of -1 means that there is no maximum number of bytes.