Geometry3D component
This component describes how 3D geometry is specified and what shapes are available. It consists of four types of nodes: shape, geometry, geometry property, and appearance. Together, these node types are used to describe the visual elements of a X3D world.
| Name | Standard | Status | Comment |
|---|---|---|---|
| BinaryGeometry | X3D2.0 | beta | |
| Box | X3D2.0 | stable | |
| Cone | X3D2.0 | stable | |
| Cylinder | X3D2.0 | stable | |
| ElevationGrid | X3D2.0 | stable | |
| Extrusion | X3D2.0 | stable | |
| FaceSet | Avalon | stable | |
| ImageGeometry | X3D2.0 | stable | |
| IndexedFaceSet | X3D2.0 | stable | |
| Sphere | X3D2.0 | stable | |
| SphereSegment | Avalon | stable | |
| SphericalHarmonics | Avalon | stable | |
| Teapot | Avalon | stable | |
| Torus | Avalon | stable |