instantreality 1.0

ParticleSystems component

This component specifies how to model particles and their interactions through the application of basic physics principles to affect motion. A particle system specifies a process for rendering such effects as fire, smoke, and snow. Although various physics models are available, it is not meant to be used as a simulation engine for testing particle behaviour models. Thus, particle systems are designed for visual effects, not rigid analysis systems.

Goto the X3D specification.

Name Standard Status Comment