PickingSensor component
This component provides the ability to test for arbitrary object collision in a somewhat limited form. In traditional 3D graphics terminology, this is termed picking. The intention is to not support full n-body object collision, but to provide an extended set of basic capabilities to provide some limited custom interactions, such as terrain following.
Name | Standard | Status | Comment |
---|---|---|---|
LinePicker | X3D3.2 | alpha | |
PickableGroup | X3D3.2 | alpha | |
PointPicker | X3D3.2 | alpha | |
PrimitivePicker | X3D3.2 | alpha | |
VolumePicker | X3D3.2 | alpha |