Rendering component
This includes fundamental rendering primitives such as TriangleSets and PointSets, and geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
| Name | Standard | Status | Comment |
|---|---|---|---|
| ClipPlane | X3D3.2 | beta | |
| Color | X3D2.0 | stable | |
| ColorRGB | Avalon | stable | |
| ColorRGBA | X3D3.0 | stable | |
| Coordinate1D | Avalon | stable | |
| Coordinate1DD | Avalon | stable | |
| Coordinate2D | Avalon | stable | |
| Coordinate2DD | Avalon | stable | |
| Coordinate3D | Avalon | stable | |
| Coordinate3DD | Avalon | stable | |
| CoordinateDouble | X3D3.0 | stable | |
| CoordinateFloat | Avalon | stable | |
| FogCoordinate | X3D3.1 | beta | |
| Highlight | Avalon | stable | |
| IndexedLineSet | X3D2.0 | stable | |
| IndexedPointSet | Avalon | stable | |
| IndexedQuadSet | X3D3.1 | stable | |
| IndexedQuadStripSet | Avalon | stable | |
| IndexedTriangleFanSet | X3D3.1 | stable | |
| IndexedTriangleSet | X3D3.1 | stable | |
| IndexedTriangleStripSet | X3D3.1 | stable | |
| LineSet | X3D3.1 | stable | |
| Normal | X3D2.0 | stable | |
| Normal3D | Avalon | stable | |
| ParticleSet | Avalon | stable | |
| PointSet | X3D2.0 | stable | |
| QuadSet | X3D3.1 | stable | |
| QuadStripSet | X3D3.0 | stable | |
| SliceSet | Avalon | stable | |
| SortedPrimitiveSet | Avalon | stable | |
| SplatSet | Avalon | alpha | |
| Terrain | Avalon | alpha | |
| TriangleFanSet | X3D3.1 | stable | |
| TriangleSet | X3D3.1 | stable | |
| TriangleStripSet | X3D3.1 | stable |