Texturing component
This part includes how textures are specified and how they are positioned on the subject geometry.
Name | Standard | Status | Comment |
---|---|---|---|
TextureProperties | X3D3.2 | beta | |
NormalMap3DGenerator | Avalon | beta | |
MovieTexture | X3D2.0 | beta | |
NormalMap2DGenerator | Avalon | beta | |
TextureCoordinate1D | Avalon | stable | |
TextTexture | Avalon | stable | |
RenderedTexture | Avalon | stable | |
MultiTextureTransform | X3D3.0 | stable | |
TextureCoordinate2D | Avalon | stable | |
PaintTexture | X3D3.0 | stable | |
TextureCoordinate | X3D2.0 | stable | |
ImageTexture1D | X3D3.0 | stable | |
PixelTexture1D | X3D3.0 | stable | |
NoiseTexture | Avalon | stable | |
PixelTexture | X3D2.0 | stable | |
TextureCoordinateGenerator | X3D3.0 | stable | |
IBRTexture | Avalon | stable | |
SphericalHarmonicsGenerator | Avalon | stable | |
StillTexture | X3D3.0 | stable | |
TextureTransform2D | Avalon | stable | |
MultiTexture | X3D3.0 | stable | |
TextureTransform1D | Avalon | stable | |
MultiTextureCoordinate | X3D3.0 | stable | |
ImageTexture | X3D2.0 | stable | |
ImageTexture2D | Avalon | stable | |
TextureTransform | X3D2.0 | stable | |
PixelTexture2D | Avalon | stable | |
SolidTexture | Avalon | stable |