instantreality 1.0

Component:
BehaviorController
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

AnimationBase

This node is a base node to control animations and events connected with a virtual character or a object.

Inheritance

Code

XML encoding
<AnimationBase name=''
logFeature=''
 />
Classic encoding
AnimationBase {
	name ""
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFString name SFString initializeOnly The name of the animation object as given in the PML definition. Here, the PML id must be the same as the value of this field for setting up the connection between PML and X3D.