AnimationBase
This node is a base node to control animations and events connected with a virtual character or a object.
Inheritance
Code
XML encoding
<AnimationBase name='' logFeature='' />
Classic encoding
AnimationBase { name "" logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
name | SFString | initializeOnly | The name of the animation object as given in the PML definition. Here, the PML id must be the same as the value of this field for setting up the connection between PML and X3D. |