instantreality 1.0

Component:
Shape
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

AppearanceGroup

AppearanceGroup is a grouping node that can contain most nodes. It holds a link to an appearance node which is used for all children in order to share the same material.

Inheritance

Code

XML encoding
<AppearanceGroup enabled='true'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
AppearanceGroup {
	enabled true
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode appearance SFNode inputOutput Appearance link to the appearance which is used for all children while rendering
SFBool enabled SFBool inputOutput true if true, appearance overrides child appearances; if false, appearance is ignored by children.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything