instantreality 1.0

Component:
Geometry2D
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

Arc2D

Arc2D is a geometry node. Arc2D specifies a linear circular arc with center (0,0) with angles measured starting at positive x-axis and sweeping towards positive y-axis. Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<Arc2D endAngle='1.570796'
radius='1'
startAngle='0'
lit='FALSE'
resolution='1'
multiResolutionLevel='1'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
optimizationMode='auto'
logFeature=''
 />
Classic encoding
Arc2D {
	endAngle 1.570796
	radius 1
	startAngle 0
	lit FALSE
	resolution 1
	multiResolutionLevel 1
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	optimizationMode ["auto"]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFFloat endAngle SFFloat initializeOnly 1.570796 [0..2pi] Arc extends from startAngle counterclockwise to endAngle, in radians. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFFloat radius SFFloat initializeOnly 1 [0..infinity] radius of circle, of which the arc is a portion. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFFloat startAngle SFFloat initializeOnly 0 [0..2pi] Arc extends from startAngle counterclockwise to endAngle, in radians. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element