AudioStream
Receives and plays audio Streams. This node is currently not implemented.
Inheritance
Code
XML encoding
<AudioStream enabled='TRUE' description='' loop='FALSE' pitch='1.0' startTime='0' stopTime='0' pauseTime='0' resumeTime='0' triggerName='Sound' logFeature='' />
Classic encoding
AudioStream { enabled TRUE description "" loop FALSE pitch 1.0 startTime 0 stopTime 0 pauseTime 0 resumeTime 0 triggerName "Sound" logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
set_sound | SFFloat | inputOnly | Sets sample data. | |||
add_sound | SFFloat | inputOnly | Adds new sample data to existing sample data. | |||
enabled | SFBool | inputOutput | TRUE | Enables or disables audio sources. A disabled audio source does not produce audio data. | ||
cycleTime | SFTime | outputOnly | cycleTime sends a time outputOnly at startTime, and also at the beginning of each new cycle (useful for synchronization with other time-based objects). | |||
fraction_changed | SFFloat | outputOnly | fraction_changed continuously sends value in range [0,1] showing time progress in the current cycle. | |||
time | SFTime | outputOnly | Time continuously sends the absolute time (since January 1, 1970) for a given simulation tick. | |||
triggerName | SFString | initializeOnly | Sound | name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot. | ||
triggerSlot | SFTime | inputOnly | slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger. | |||
ready | SFTime | outputOnly | Sends the current timestamp when audio data is available. Currently not implemented. | |||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |