BallJointD
Wrapper node for the ODE joint type ball joint. See www.ode.org for detailed description of the underlying engine.
Inheritance
Code
XML encoding
<BallJointD anchor='0 0 0' logFeature='' />
Classic encoding
BallJointD { anchor 0 0 0 logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
anchor | SFVec3f | inputOutput | 0 0 0 | the location of the joint in local coordinates | ||
bodies | MFNode | initializeOnly | Node | the two bodies connected by this joint | ||
force1Feedback | SFVec3f | outputOnly | returns the computed force applied to body1 on each simulation step | |||
force2Feedback | SFVec3f | inputOnly | returns the computed force applied to body2 on each simulation step | |||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
torque1Feedback | SFVec3f | outputOnly | returns the computed torque applied to body1 on each simulation step | |||
torque2Feedback | SFVec3f | outputOnly | returns the computed torque applied to body2 on each simulation step |