BboxSensor2D
This sensor can be used to monitor the bounding-boxes of any node in the scene-graph. It sends bbox_changed events if the global bboxes of the node changed. Every bbox is defined by a min/ max pair in screen coordinates. Since the system is a multiparent graph a node can have more than one global bbox and therefor the bbox_changed outslot can send more than one min/ max pair.
Inheritance
Code
XML encoding
<BboxSensor2D triggerName='Synchronize' description='' enabled='TRUE' logFeature='' />
Classic encoding
BboxSensor2D { triggerName "Synchronize" description "" enabled TRUE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
description | SFString | inputOutput | Text description to comment the sensor task. Can be used in run-time systems to give usefull feedback to the user and developer | |||
enabled | SFBool | inputOutput | TRUE | Enables/disables the sensor node. | ||
isActive | SFBool | outputOnly | FALSE | isActive true/false events are sent when the sensor gets active | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |