BinaryGeometry
Experimental geometry node to test different binary packages.
Inheritance
Code
XML encoding
<BinaryGeometry vertexCount='' primType='triangles' position='0 0 0' size='1 1 1' normalPerVertex='TRUE' index='' coord='' normal='' texCoord='' color='' tangent='' binormal='' indexType='Uint16' coordType='Float32' normalType='Float32' texCoordType='Float32' colorType='Float32' normalAsSphericalCoordinates='FALSE' idsPerVertex='FALSE' rgbaColors='FALSE' numTexCoordComponents='2' compressed='FALSE' useGeoCache='TRUE' solid='TRUE' lit='TRUE' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
BinaryGeometry { vertexCount [] primType ["triangles"] position 0 0 0 size 1 1 1 normalPerVertex TRUE index "" coord "" normal "" texCoord "" color "" tangent "" binormal "" indexType "Uint16" coordType "Float32" normalType "Float32" texCoordType "Float32" colorType "Float32" normalAsSphericalCoordinates FALSE idsPerVertex FALSE rgbaColors FALSE numTexCoordComponents 2 compressed FALSE useGeoCache TRUE solid TRUE lit TRUE resolution 1 multiResolutionLevel 1 invalidateVolume FALSE normalUpdateMode "nice" cacheMode "auto" optimizationMode ["auto"] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
primType | MFString | inputOutput | triangles | The primType defines the used primitive types. | ||
index | SFString | inputOutput | Holds the mesh indices | |||
coord | SFString | inputOutput | Holds the vertex coordinate components | |||
normal | SFString | inputOutput | Holds the vertex normal components | |||
texCoord | SFString | inputOutput | Holds the vertex texture coordinate components | |||
color | SFString | inputOutput | Holds the vertex color components | |||
tangent | SFString | inputOutput | Holds the per-vertex tangents (NYI) | |||
binormal | SFString | inputOutput | Holds the per-vertex binormals (NYI) | |||
indexType | SFString | inputOutput | Uint16 | [Int8, Uint8, Int16, Uint16, Int32, Uint32] | Defines the index array data type (highly experimental!) | |
coordType | SFString | inputOutput | Float32 | [Int8, Uint8, Int16, Uint16, Int32, Uint32, Float32, Float64] | Defines the coordinate attribute data type (experimental!) | |
normalType | SFString | inputOutput | Float32 | [Int8, Uint8, Int16, Uint16, Int32, Uint32, Float32, Float64] | Defines the normal attribute data type (experimental!) | |
texCoordType | SFString | inputOutput | Float32 | [Int8, Uint8, Int16, Uint16, Int32, Uint32, Float32, Float64] | Defines the texture coordinate attribute data type (experimental!) | |
colorType | SFString | inputOutput | Float32 | [Int8, Uint8, Int16, Uint16, Int32, Uint32, Float32, Float64] | Defines the color attribute data type (experimental!) | |
normalAsSphericalCoordinates | SFBool | inputOutput | FALSE | Specifies if the normals are encoded as 3d vectors (default) or as 2d spherical coordinates (experimental and only for 8/16 bit representations). | ||
rgbaColors | SFBool | inputOutput | FALSE | Specifies whether the colors are encoded as RGB or as RGBA values. | ||
numTexCoordComponents | SFInt32 | inputOutput | 2 | Specifies the number of components of the texCoords (default: 2). | ||
compressed | SFBool | inputOutput | FALSE | Specifies if the binary data containers are GZip compressed (default: FALSE). | ||
useGeoCache | SFBool | initializeOnly | TRUE | controlls the use of geometry caches for primitives with equal properties | ||
lit | SFBool | initializeOnly | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |