BlendMode
The BlendMode controls blending and alpha test. Pixels can be drawn using a function that blends the incoming (source) RGBA values with the RGBA values that are already in the frame buffer (the destination values).
Inheritance
Code
XML encoding
<BlendMode srcFactor='src_alpha' destFactor='one_minus_src_alpha' color='1 1 1' colorTransparency='0' alphaFunc='none' alphaFuncValue='0' equation='none' logFeature='' />
Classic encoding
BlendMode { srcFactor "src_alpha" destFactor "one_minus_src_alpha" color 1 1 1 colorTransparency 0 alphaFunc "none" alphaFuncValue 0 equation "none" logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |